Ugh. I find this depressing…

December 5, 2009 Leave a comment

Check this out. In case the link breaks, the gist of this feature from Christian Science Moniter is that a rare edition of a Poe work is going up for auction.

In reading the article, I got something out of it that I don’t think was intended. It’s because of this section:

The book’s owner is former television executive and rare book collector William Self. His 300-book collection, all of which goes on sale today, also includes rare works by Mark Twain, Jane Austen, and Charles Dickens.

Self, who is 88, has told the press that were his children to inherit the books, they wouldn’t be able to afford to pay the taxes on them.

Is it just me or is that last bit depressing. The man seems to have spent a good part of his entire life collecting these books. They are likely a part of who he is. He should be able to pass them on as family heirlooms, a way for his children (who I presume for the purposes of this post like him) to remember and honor him. He can’t…because Uncle Sam wants a cut first…

Proof That I’m a Genius…

November 19, 2009 Leave a comment

Back in September, I shared a theory of mine based on a job posting on the Overdrive Media corporate page. Basically I postulated that an Overdrive App for iPhone was coming that would allow the user to order and download electronic titles from their library. I have new evidence that I’m right. Behold!! Overdrive Media Console for Windows Mobile! Could a version for the worlds most popular phone be far behind (yes, but its coming thats my point!)

Everything I’ve Learned Worth Knowing, I Learned from Video Games

November 19, 2009 Leave a comment

Okay, so maybe it’s not THAT extreme. I guess I did learn a few things from school. Still it’s occurred to me recently (okay back in October, get off me) that games have had a fairly big role in shaping who I am (my parents are probably in there somewhere too).

A Love of Reading and Exposure to New Things:

I enjoy reading. I like it a lot. I had great role models in my parents. Both of them read, Dad especially. They read to me and in front of me. Mom worked with me even before I started school. They knew the six early literacy skills instinctively before the researchers got around to telling everyone. For all this I can’t say I loved reading when I was little. I was better at it than most kids my age, but it was always just “there”. Once I got out of picture books I really didn’t gravitate toward chapter books. I did read from time to time, but I didn’t really pursue it.

I’ve always liked a good story though. Movies have always appealed to me, but what really appealed to me (once they came out) were games. I still remember playing Final Fantasy IV (then known stateside as Final Fantasy II) for the first time. I remember being intrigued by the story even though (as I later learned) I didn’t completely understand what was going on.

I learned vocabulary I would have never picked up in the normal course of things (ogre, leviathan, and “spoony” come immediately to mind). I was first exposed to figures from non-classical mythology and religion here like Odin (Norse), Shiva (Hindu), and Tiamat (Babylonian). I can still lose hours reading about this stuff to this day. Basically, I learned that I was just reading the wrong stories for me. Dad has read a lot of sci-fi and fantasy but I never thought I’d like it until my little adventure with Cecil. Did I learn to love pleasure reading from video games? No. Did it have a role in rebooting my interest? Certainly.

Problem Solving and the Power of Perseverance:

I learned an awful lot from Final Fantasy IV and games like it. High up there is the importance of perseverance. These games were hard for a 12-year-old. One boss, Rubicante, was IMPOSSIBLE to beat until you learn the right pattern. He has this way of letting you beat up on him and then unleashing this powerful, “one hit kill” attack on one of your characters that ruins your pattern (almost invariably you lost Rosa, your healer).

A kid has to learn to experiment and think (unless they’re cheating) to get past these gaming obstacles. Ultimately I succeeded with a little help and a lot of luck. In sticking with it I got to have the joy associated with successful completion. Needless to say this has been a useful trait/skill in life.

Creativity:

I never knew I was creative at all until I played Sim City for the first time. Sim City opened up aesthetic reserves in me that were not in evidence until I had opportunity to build my own city. Mind you I’m talking about the ORIGINAL Sim City, specifically the Super Nintendo port, so we’re not talking about all the bells and whistles associated with the later games in the series. This game let me create the “Lego cities” I wanted without investing the Danish GDP in little plastic bricks. I loved putting together neighborhoods and trying to imagine what they looked like. I tinkered incessantly and learned to work within a budget (more perseverance). There was a time when I wanted to be an architect or an urban planner (I would have probably ended up as one if not for the work involved. It seems if you make a mistake and the building falls down, they send you to jail, who knew?). Nevertheless, I did learn that my idea of how things can go together and should look had as much value as someone else. Thats a big deal for a shy nerdy kid!

Closing:

As you’ve surmised, the title was a grand exaggeration designed to draw you in and get you to read this stuff. Nonetheless, I feel I’ve made an important point. Games are a medium for storytelling and imparting information. They create experiences just like books and movies. Different experiences, to be sure, but experiences just the same. I think it’s about time we treat them as such.

Games should not be blamed for the erosion of culture and morality. Culture is changing not eroding and morality is just the same as it always has been, we just notice the failings (and supposed failings) of others more these days. Games should be understood and respected as an important part of the culture. The sooner we get grasp these truths and grow up the better.

Sermon over.

Oh boy!!!

September 30, 2009 Leave a comment

It’s interesting what you learn when you are in the habit of poking around in the job postings companies put on their websites. I was touring around Overdrive’s corporate site and decided they might be looking for a librarian (they serve a lot of libraries after all). I found nothing I was qualified for, but I did find this:

Application Developer – Apple Mac OS X/iPhone OS  

The Developer’s responsibilities include developing and supporting Apple Cocoa and Cocoa Touch applications. Development responsabilities will require creating engaging multimedia Mac and iPhone programs that use web-connected technologies.

Responsibilities:

  • Coordinating and participating in the implementation, testing, and supportof Mac and iPhone-based applications using Objective-C, Cocoa/Cocoa Touch, XCode 3, and the iPhone SDK.
  • Programming, developing, and producing connected iPhone applications that communicate through web services to a host data source
  • Maintenance of the code-base using Subversion source control database. Support to product management and business development teams for various projects
  • Explicit and thorough documentation of all source code and resources, both in project documentation and in-code comments
  • Assist in testing all applications against software and hardware versions. Provide timely turnaround and documentation of bug fixes during test cycle.
  • Other duties as assigned

Desired Experience:

  • Degree in Computer Science, Computer Information Systems, or equivalent experience
  • Experience with Apple OS X 10.5, XCode 3.1, and Subversion.
  • Knowledge of Objective-C 2, Cocoa/Cocoa Touch Framework, SQLite3, XML
  • Experience consuming XML-based web services
  • Knowledge of REST, SOAP and other web service technologies
  • Experience developing in a mobile platform environment, such as optimization techniques and resource conservation.
  • Knowledge of Subversion a plus
  • Having an existing application available in the Apple App Store a definite plus
  • Microsoft .NET and C# experience a plus

Desired Skills:

  • Skilled in HTML, JavaScript, DHTML, and XML

Desired Qualities:

  • Knowledge of SQL and general database organization/implementation
  • Ability to prioritize multiple tasks based on project, urgency, etc
  • Ability to coordinate tasks across multiple sites per project.  

Please email your resume and cover letter to jobs@overdrive.com.

It would appear that Overdrive is interested in creating an iPhone/iPod Touch app. I’m certainly interested in Overdrive making an iPhone/iPod Touch app. If you are a Mac savvy developer interested in making my day, please apply for this job and work as quickly as humanly possible to make this happen. K’Thanks!

Seriously, this is pretty big. When I think of how handy and relatively seamless the Kindle App and Stanza are, I get downright bubbly at the prospect of an iPhone app. Can you say wireless downloads? I just hope my prognosticating here isn’t too off base. At the very least this news along with recent news of Sony’s recent deal with Overdrive, gives me more reason than ever to have hope for the Library’s future as a digital content distributor.

Well this is a step in the right direction!

It seems that Sony and library eBook provider Overdrive have come to an accord that will certainly benefit consumers. While users won’t be able to download and access a library’s eHoldings with the device, users will be directed to their libraries as a source of material AND the device is sure to play nice with Overdrive as well.

I have to admit that I despaired of ever seeing a big company acknowledge Libraries as a legitimate market. This deal benefits everyone. Sony gets good PR and librarian’s on their side (ironic given their past relations with the profession). Libraries get a viable means to participate in an eBook Reader market currently dominated by Amazon’s (locked down, Library unfriendly) Kindle. Overdrive gets the potential expansion of their user-base and likely an increase in title sales as libraries increase their purchases of Overdrive eBooks to meet increased demand for services.

Users will hopefully get more choice and therefore look to gain the most. Choice forces all participants in the market work harder to get consumer dollars. The best possible outcome for this deal will be for this sort of support for library customers to become standard. Ultimately, I’d love for library patrons to be able to access their library’s collections wirelessly with the 3G capabilities of some of these devices. Hopefully, if Sony sees benefit from this new deal, that will come in time.

Wow… Wow… Just Wow…

August 3, 2009 4 comments

I took a little trip today to visit the newly renovated William Oxley Thompson Memorial Library on the Ohio State University Main  campus. I have been interested in this project since I was a student there. Now as an alumnus and a librarian it was a foregone conclusion that I was going to be there day one. All I can say is oh my god… if this building isn’t on the cover of Library Journal’s architecture issue it will be a tremendous miscarriage of justice.

IT IS STUNNING! I can’t really explain it myself adequately so I have pictures. Click for larger views. I’m only putting some favorites here, so look at the appropriate Flickr set for all of them and for the full size versions. Enjoy…

WARNING!! If you work at a library that is facing severe budget cuts, you might want to avert your eyes, as this is like showing a starving person a picture of a steak dinner.

Airy, yet substantial spaces.

Airy, yet substantial spaces.

Books as Public Art

Books as Public Art

So, So, Cool...

So, So, Cool...

Oh my God!

Oh my God!

Columbus Metropolitan Librarys little corner of the OSU Thompson Library.

Columbus Metropolitan Library's little corner of the OSU Thompson Library.

Tweeting in Unison – CoTweet Public Beta

The folks at Twitter have released a new product into public beta, and libraries need to take notice! CoTweet is a business tool designed to allow organizations to coordinate their Twitter use under a single brand and share the tweeting resposnsiblities between several folks. In CoTweets own words:

CoTweet allows multiple people to communicate through corporate Twitter accounts and stay in sync while doing so. No dropped balls, no stepping on each other’s toes.

There have to be some possibilities for libraries here! Could this become a nifty sort of asynchronous eReference platform? A new way to engage customers\patrons\users with a more interactive Library Twitter experience? I think CoTweet needs to be on our radar and implies some exciting possibilies.

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